Thursday, December 12, 2013

Final Project












For my final project, I used the same layout that I have been working on for a majority of the semester. I acquired Maya on my home computer so I have been working on it for quite sometime. I spent a majority of the time adjusting the lighting for different light sources. A main spotlight, a few candles, and a lamp. Adjusting the textures as well were somewhat challenging. I modeled everything as well, the candles taking the most time. The final jpeg has some simple paint effects drawn onto the walls to include a walking dead style composition. The quality has increased as I spent time working on the model. Even though its very simple and reminiscent of Nintendo 64 games, I'm pretty proud of my work and i have learned a lot from this class. 

Monday, December 9, 2013

Upgrade an Assignment: Part II - Final

Interior Design


Exterior




This was my simple 3D render of the colonial house with a simple surface background to give it depth. I included what would be the interior level of the house. Adjusting the textures was a bit challenging but I think i managed. Nothing too amazing but for my skill level i'm happy.

Saturday, December 7, 2013

Upgrade an Assignment: Part II


For my upgraded assignment i wanted to bring this simple colonial house in Maya, and construct a 3D simple version of it. Trying to keep within similar color schemes as well as textures. 

Thursday, December 5, 2013

Upgrade an Assignment: Part I - Final





These are the renders of my upgraded assignment. The original assignment was pixel art of a standard axe. I wanted to take it a step further and model a 3D axe. I did the best i can since i'm still learning maya. Overall, the textures seem to be placed well. I added a simple grass texture as well as 3D grass and shrubs. A moon texture background illuminates the object.